the game looks really good with the minimalism and the glow, and the slash looks particularly rad with some nice hitstun to boot
both the dash and the slash feel a bit stilted since instead of putting you in a state you cant do anything after using it you just can't do that particular move for a second. more like a cooldown than the space between combos
a lot of the bullets seem to not just be aimed but homing though, and you kinda just have to constantly be swinging the sword or you take damage. because of that, you also don't need to dodge much. boss is just hold up and mash x
also i probably wouldn't even know it was touhou if it wasn't for the description, but i guess abstract stuff is cool sometimes. good game