Thank you so much! I'm glad that the horror aspect of the game worked out well! It was something I was honestly worried about, but it looks like my worries were for nothing!
I 100% agree with the disorientation problem, and I've worked to fix that for a post-jam version of the game! Now the camera smoothly rotates instead of snapping 90 degrees. It's less 'retro' that way, but it's also easier to figure out where you are!