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(+1)

Groovy! Novel approach to the theme... when the standard approach to gaming is light = good you thought outside the box and it works. Art and music work really well to sell the detective theme and level progression was pretty good once I realised I obtained double-jump (took me a while to figure out what I was missing. I didn't understand the point of crouching at first either, until I found the secret level ;) nice!

(+1)

Hey thanks! I don't have a lot of confidence in myself tbh so your feedback has been great for me. I'm glad you found the "secret"! I intentionally left crouch off of the controls page to add that extra layer of discovery