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I had troubles understanding why I was doing some things (The last level wouldn't let me leave, unless I shot the diagonal lined box?), and the lack of platforming ledge forgiveness frustrated me quite a bit. One thing I've noticed is that dying isn't the same as resetting.

Regardless, I liked the music and the art! Great job!

(+1)

Yeah, the new physics system I'm developing for the updated version I'm releasing in a few days. Should fix the movement and physics system.