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Incredible concept, you mentioned Antichamber which I haven't played yet but this use of perspective reminds me a lot of Superliminal. If only the game was longer and explored the mechanic more...!

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It's a lot like superliminal! I actually have yet to play that game, but I remember thinking the demo was so cool.

And I definitely want to make a longer demo, this is my first time doing 3d modelling so hopefully cranking out levels will be easier once I get into a groove for it