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(+1)

uhm.. each time I enter third room the game locks...

anyway very nice concept

Interesting, I've gotten that bug locally but the web build seems stable? By "third" room you're referring to this one right:



If the game freezes the moment you walk into that room, that's a bug. If the floor lowers smoothly, you just need to look directly into a white wall to warp to the next scene.

in that way...