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Great concept! I really liked watching the procedural generation too, it created surprisingly good levels for being so quickly designed. Like the others though I did have a hard to with the controls and I wasn't really sure what was precisely going on. Also I managed to click R accidentally so many times, would have loved for the restart button to be Esc or something further away from WASD. :) I'd love to see a continuation of this idea though. Good job.

Thank you, i agree, the controls were more of a last minute choice and i should probably update them, a couple of other people seem to have suggested an expanded version of this game so i may look into it for the future.