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I would have liked to see some more fames for the characters so that I'd get a better vibe for movement. The way the controls for abilities were implemented was a bit odd, and could use fine tuning. Left shift is strange and probably will hit the sticky-keys problem. Maybe use space? Good work.

(+1)

Thanks for trying out the game! I do agree that key selection could have been a bit better, thats why we had remappable controls, though it wasnt mentioned that well.