Awesome plugin, thank you for this! I've had it for a couple days now and I've been working on adding in a fifth ingredient slot, which I am just finishing up tonight. I also centered the 'Craft' text at the bottom of the ingredients list.
One thing I am having trouble with is removing the 'Craft' function from the fifth ingredient entry slot. After loading up some ingredients for a recipe, I can still craft the item from selecting the fifth slot. [See attached Image]
Another question I have is about running a block of code on every successful crafting of a recipe. I'd like to show certain data, like the last item crafted, the most valuable item crafted and the total value of all the items crafted within a given category and if I could control variables on every successful attempt, I would be able to do that.
I am currently looking at the function on line 6622:
Window_CraftingResult.prototype.callSuccessResult = ...
but I'm not sure exactly what to do from there...Any chance you'd be able to help me implement this?
-EDIT-
I was able to figure out how to remove the 'Craft' Function from the fifth ingredient slot by changing the condition:
'if (index < 4)' of line 5984's function:
Window_IngredientSlot.prototype.isEnabled
to: 'if (index < 5)'
So disregard the attached image.
I still need to test a recipe with 5 ingredients and then test out some partial recipes as well as that will be the true test to see if I did this properly.