I thought it was cool that you had little minigames to complete in order to repair the ship rather than just an immediate death. The cutscenes and bosses looked pretty cool, however it felt quite jarring when the cutscene with the musical sounding text sounds were contrasted by just little sound effects during gameplay, I felt it could benefited with some background music.
Viewing post in Mech Armada Overdrive jam comments
We really appreciate the feedback! Unfortunately, the lack of background music is largely due to the constraints of the Nokia being monophonic. If we had a background track, it would be constantly interrupted by the player and enemy firing, so the musicality of the cutscenes was our way to reconcile with that fact. If we decide to break the Nokia limitations in a post-jam update though, we’ll definitely add some music throughout. Thanks for playing!