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(+1)

We really appreciate the feedback! Unfortunately, the lack of background music is largely due to the constraints of the Nokia being monophonic. If we had a background track, it would be constantly interrupted by the player and enemy firing, so the musicality of the cutscenes was our way to reconcile with that fact. If we decide to break the Nokia limitations in a post-jam update though, we’ll definitely add some music throughout. Thanks for playing!