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(+2)

I'm glad I played this. I normally avoid VNs since they tend to be wordy and not what I look for in game jam entries, but since you advertised this as a micro-VN, I decided to give it a go. The visuals are gorgeous and the game has a nice feel-good feel to it. It's a shame that there is no music, I think it would have improved the experience even further. The timer and the choices do a good job of establishing an illusion of gameplay, which is probably good enough for a micro-VN (and it made me curious enough to look into the source code to see what all the choices do).

Like most ren'py games, the Windows export also has the shell script needed to launch the game on Linux included, so you could add that as a listed platform without uploading any new files.

(+1)

Thanks for playing and commenting (and mentioning the thing about how Renpy builds distributions). Yeah, we didn't really want it to be possible to fail outright due to the choices anyway, but we had a bunch of ideas for additional character responses and alternate endings that we abandoned around 2am Sunday when we realized we still needed to make sure we had any kind of a coherent beginning, middle, and end.