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(+1)

Game looks very nice. Fortunately I am running a high-end rig and didn't suffer of framedrops others tell about, so everything was smooth.

Attacking felt a bit weird, you have 3 swords but it feels like you just have one(does this even make sense?), if an enemy is too close you can't kill it and sometimes it felt like it wouldn't go where I wanted it to go, a crosshair I think would have fixed that.

This looks like a cute game, it felt like music wasn't very suited for it, it felt like serious while game looked happy and cute, but it was good.

Also jumping, you jumped just enough to be able to go on another block, jumping just a little more above the other block would have done it.

Enemies could spawn on top or near enough to kill you.

Game overall was pretty nice, it fits the theme perfectly.

I get what you mean, since it attacks with one at a time. The three swords was more of an aesthetic thing haha.

Cross hair is a great idea!

Zachary did the music for the game. He joined in with 1 day left so he managed to get all of the sound/ sound effects in with 24 hours left. It doesn't suit it 100% but he did a great job.

I would have loved to explore the jumping more. Would have been cool for the player to jump from falling block to falling block and get back up if they had the skill. 

Thank you for all of the feedback KoalaPanda! :)