I learned that my game was unplayable (due to lag), so I quit the jam. At least I'm a little bit better at programming now...
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I left the jam 15 minutes before the deadline. I was testing my game to see what it would look like in a browser. It was very laggy, like 8fps. But my game is basically png files that move around, and it was like 24MB.
Guess I'll have to learn about optimization (and I think I'll expand it to a full-fledged game in the future).