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I don't think it is necessarily a bug, it's a "core" feature of similar games of this type: https://en.wikipedia.org/wiki/Sokoban I don't think you were necessarily going for a puzzle game, but the mechanics are very similar to Sokoban.

Basically, the idea is that if you push an object against an edge 3 blocks wide you can no longer move it back. The main goal of such games is to avoid situations like this. Most of those games have a quick restart option.

(2 edits)

Ah got it -- yeah, we tried to avoid this through the SPACE button for allowing players to swap with tiles to avoid that mechanic in classic Sokoban games (though we could have made this clearer), to instead focus on the letter-forming / letter-breaking mechanics.

Though I agree, a faster restart button would be helpful regardless of the situation.

Thanks for letting me know!