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I absolutely love the whole arcade aesthetic, that title screen is really stylish! Having online leader boards was a really cool feature too, not at all what I would expect from a jam game.

I have some minor issues, but I think they're fairly overshadowed by everything else the game does well. Having to cycle through the attack types was a little tedious when in a pinch, I think having them assigned to hotkeys on the keyboard would've helped. Mechanically, the game doesn't have much to do with the theme of the jam, but I liked the story you all came up with to make it fit better.

All in all a solid entry!

Thanks for the great feedback! Let me tell you, I had the version with separate hotkeys. It was a pinch better for control, but it lost a bit from that feel you standing in front of an arcade machine with a control stick in one hand and another hand ready on the big button. In the end, I decided that has more value for me. But I guess it cannot be the same for everyone. Hope you had fun anyways!

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I respect that, I suppose you would have to map quite a few different buttons. The arcade aesthetic is the game's strong point I think, so it makes sense to double down on it. It was a minor issue that only reared in particularly tight spots, and despite that, I still had a lot of fun with the game!

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Thank you! I love to hear that :)