Glad you like the level generation, took me awhile to get it working (still some quirks I wanted to iron out but hey it is what it is)
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The level generation took awhile to get working properly, and I couldn't give you a set time since really every part of the game needed to be implemented into the generation in some way. Was really being tweaked until the very end. The base for the generation was in a usable state after the first day, but then as I went creating the enemies + player + the items + the ladder I needed them all coded into the generation