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GameMunchers

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A member registered Jan 15, 2021 · View creator page →

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Liked the nod to limbo, love that game. Was a little salty since I assumed spacebar would be the jump button but nbd once I got over it. Nice Entry!

Thanks for the review, will be checking out your game later today :)

I thought that the way you taught the player the controls was a nice touch. Lots of games (including my own) just throw text at you, but designing the levels in a way that forces mechanics to be used is nice. I thought that splitting and rejoining the slimes was nicely used in the puzzles. The games pace could be quickened up a bit imo but really its not a problem

Fun game, and the music gives it a relaxing type of atmosphere :) One thing I thought it could use was maybe more of an effect when you kill an enemy. Like a little explosion or something maybe?

glad you liked it :)

Thanks for the feedback! Will definitely be playing around with item drops and spawning in general. Will check out your game! Cheers

yeah this was my first time playing around with webgl! lessons learned. knew about the pausing in the main menu as well but some things get neglected. Thanks for the feedback! (there are 100% bugs in the gameplay but I am glad you didn't find them lol)

I will for sure, thanks for the feedback :)

Art and writing are really good, I think could probably do with some more sound effects here and there but other than that it was great. Only point and click game I've played so far in the jam took me by surprise!

LOVED the audio, platforming feels perfect. Got nothing to nitpick great game

Game looks and plays nice! Just needed to crank the audio up. Felt kinda bad when I won without leaf lady, mushroom man seemed pretty heartbroken. 

You probably did! I was more ambitious than I should have been so didn't spend as much time as I should have polishing the game. It was a photo finish just getting it to this point tbh. 

Yeah could tweak the camera positioning a bit. And it was a bit much, but you live and you learn. I just got the idea in my head and now here we are

Cheers, glad you enjoyed it! I've gotten lots of different idea's from the comments on how to improve the combat system as you've probably read. Starting to think I stretched myself a little thin, but this is my first game jam so I'm bound to make some mistakes

All good points. Finding and adding to empty rooms / areas is a good idea that no one has suggested yet, and I have always been a fan of dash abilities.

Thanks for playing :)

Will definitely test that out, thanks for the idea! And yeah was upset about the skeleton but I won't give up on him just yet. Will try again after I fix up the combat

I am big a fan of the music, appreciated how you implemented the piano for those floaters (don't know what you call them). Also maybe it's just me, but I got lost at one point and ended up off in a dead end. So  might need work on how you direct the player in some places (I found my way eventually though so nbd). Atmospheric experience!

The mages especially like to go on suicide missions, I gave them a wider detection radius as an enemy and didn't bother to change it when they convert. Something to look into tweaking. Also thinking of what to do to promote sticking to one level. Probably randomly generating  a key / enemy drop / some puzzles (I don't like the idea of forcing the player to execute everyone on the floor so much).  BUT before any of that, the combat would need to be polished. I actually had a skeleton npc prefab finished, but didn't add him because he kinda broke the game. So your thought process makes sense. Thanks for the feedback, I'll make sure to check out your game as well!

Thanks for the feedback, awkwardness with the combat is something I've heard a few times. Totally agree that it needs work.

Fun puzzles to complete, they were very well designed! Perfect difficulty curve too

Yeaup it is procedurally generated

I liked the sprites, and interesting how you displayed controls in your game world when the game started. Also a unique idea finding enemies to participate in an Olympic event. No audio though :(

 Glad you liked it! Will definitely check out your game

oh sorry that you got stuck! Knew about that bug but unfortunately didn't have time to fix it :/ Something to do after the jam for sure

Nice game! Was slightly disappointed when the score upload didn't work but oh well. The game has a nice personality too the music and art go well together. As a side note - found a random toilet I couldn't seem to interact with was that a decorative piece?

Oof that's a good amount of floors! Thinking I'm gonna fix up the game a bit more after the voting period since this procedural stuff is a lot of fun to play around with.  So yeah that is on the list. Thanks again for the feedback I will check out your game too

Nice Entry! Song was very catchy, and as I was thinking the game was too easy it started to go faster. Fast enough that I think the game would benefit from a higher frame rate or do what another poster said before and zoom out the camera so things aren't moving by so fast

Thanks for playing and glad you liked the game! I've heard that same thing before, and I agree that looking into adding more objectives or content for a floor would be a good thing to look into. Always appreciate constructive feedback! Just out of curiosity, mind telling me how far you were able to get just running for the stairs without fighting? Haven't tried doing that myself

glad you liked it and thanks for the five stars! 😱

Glad you liked the music 😄 I will check out your game today too

Loved the game! Puzzles not too easy, not too hard. Music and art were well done too. Nothing to complain about here

I agree with most of the other comments here! Cool idea for the game, but needs to get more difficult over time to keep interest (Also needs some audio)

Good take on the theme! Score of 7 for me.

Playing alone was a hell of a task (couldn't get very far). That being said, did a great job setting the tone. Solid game!

I thought idea was pretty interesting, and the music fit the game pretty well too. I liked the idea of the phantom coming back to help you. Very unique. Had some pretty bad performance issues though (might have been webgl?), 

Fun game, moving around was a bit weird at first but I got the hang of it after awhile! Got 120

Nice job with the writing, that was my favourite part!