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To start this jam, I had just downloaded photoshop because I thought it was time I do something other than pixel art. As it turns out, you cannot learn photoshop in 3 days, so I essentially started on Wednesday, with more pixel art. At this point I had an idea in my mind, but had absolutely no idea how I would do it, so obviously motivation was a bit low. In any case, I forced myself to just start making things for the game, (music, art, etc.) and it helped me to realize how everything would fit together, making coding a whole lot easier.

I used lists for the first time in my code, and didn't watch any tutorials for the game (besides looking up how to use lists). All was going to plan.

I finished my game and tested a built version, however one of the main mechanics broke, and I had no idea why. In desperation, I presented the problem to the discord server, where a few people (BIG SHOUTOUT)  and myself discussed what could possibly be causing it. I stayed up until 6am talking to someone 12 hours ahead of me, until I finally went to bed.

Needless to say, the problem was actually simple, and I figured it out the next day and uploaded the project. I'm really pleased with the result, as it is my most complete and polished looking project yet :D

anyways here it is: 

https://jhawk-studios.itch.io/ants