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The story was pretty intriguing, despite the grammatical and spelling errors. I wondered what Lina meant by "purchased", that was the only thing that confused me. I could pretty much understand what the dev was trying to convey.

I like how the game had a main section needed to complete to the game, thus achieving the bad ending, while having optional sections that explained more on what happened to the previous Messengers, that would unlock the good ending.

The chess puzzle was pretty cool, and it was a bit hard to pass the Queen in the beginning since I was used to how the other chess pieces stopped me. Good work there.

The fight with Zoltan was interesting as well. I have no idea if there was a maximum amount of time the player could be injured before triggering some kind of game over, but if there was, thank goodness I didn't reach that point. XD

I like the cinematic at the fountain as well. I'm sure a lot of time and effort went into making just that one part.

Besides the passability errors (like going through the vases), I noticed one bug(?) where if you encountered Lina first, you can't find the note to trigger Zoltan's event, thus getting locked out of the good ending path.

Overall, the game is very well done. I really enjoyed it a lot. Good work. :D

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Hi ! Thanks for your comments, I'm glad you liked the game (and download the right version, thanks Aurélien !). Yeah, I've made a lot of mistakes on the English version. And I wanted to say "chase" instead of "purchase", sorry ! Wow, shame, I guess I was really tired for this one...

Mmm, normally you can't find the note for Zoltan only if you're still in the Lina's timeline (with the Purple screen tone), but when you return to the real world, you can still find it. (I'm gonna check to be sure tho...) It's not intuitive that the note disappear, but it's for avoid go in the Lina dimension, then in the Zoltan dimension, because when you exit Zoltan dimension after this, real world and Lina dimension are kind of "blended together" and it's weird (but you were still able to finish the game in this situation).

The game was a bit experimental with lot of unintuitive / unintroduced elements, and lot of small mistakes, but i'm really happy you had a good time with it despite of that ! Thank you for the review <3

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Thanks for the clarification, and thanks to Aurelien for pointing me in the right direction. I wasn't aware that it was updated since there wasn't any indication, sorry about that.

I'm not sure if the bug is replicable. I was wondering around collecting notes while in Lina's timeline, and the place where Zoltan's note should have been was empty. When I completed that timeline, I went back to check (since it was rather odd that there was an entire room with nothing in it), but there was still nothing there until the next playthrough.

The game was still very fun despite some hiccups. Well done again! :D