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Game looks very polished and gameplay is VERY interesting and innovative IMO.
This game will make great mobile game and it makes great first impression.

But after playing it to the very end here is my (critical) feedback:

- Music is great (but from  CC licence) , but with 5 levels it gets repeatable.
New music for each level will make it much much better.

- There are 5 levels, but from my perspective every level is the same.
Maybe if they unlocked one after another and each one was more and more difficult or will make some change to mechanics it will be less repeatable.

- My last issue is that it's hard to see where Theme was used.
I get that there are hearts and valentine setup, but Heartbeat theme is not part of any mechanic in the game or it's not obvious for me.

(+1)

Thank you so much for the detailed feedback.

I agree with pretty much everything you say. The plan was to have a twist on the theme in each level. Things like introducing different blocks and audio each time you progress, to make it more varied.

I would also have loved to do a boss battle at the end of each level, but I ran out of time. The difficulty does increase with each level though.

As for the theme, this is just my interpretation. I was going more for a vibe and a style, with the hearts and the streams you shoot looking like a cardiogram and so on.