Hi there! Thanks for the feedback.The game will eventually be split into different game modes. A story mode, with more focus on the characters, development, exploration and the ability so save and reload your progress anywhere at any time. And a speedrun mode with no dialogue, fast gameplay, dedicated timers but no save/resume option. I just didn't have time to implement such a system and wanted to make sure that the overall idea of the game gets across in this demo, despite some of its technical flaws. Hope you understand. :)