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Thank you very much! My puzzle design secret in this case was to just start laying down tiles, put a random mix of tiles in the inventory, and see what happens haha. Also, making some difficult levels as I developed, than going back and making the tutorial levels once I had a good grasp on the gameplay. 

And don't worry, some damage is unavoidable which was on purpose. You could also go for max damage! (30 habitats)