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Some of the pixels look a bit off sometimes: https://gyazo.com/93b55f6b0dbb5813e1101a834f999b85
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It’s not very clear what character you’re controlling sometimes. I think there should be an indicator rather than a lighting effect
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There seems to be mixels (mixing of different pixel art resolutions)
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The tiles look good but I’m not a fan of the character sprites (specifically the colors). This may be minimised by removing the mixels though
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There seems to be some kind of bug where you can’t flip gravity yet it still makes the sound effect. I’m not sure if there is a cooldown or not but it’s quite frustrating since sometimes I’m in mid-air and I just can’t flip gravity so I fall to my death
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I’d recommend looking into things like coyote time and input forgiveness (if you haven’t already)
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I think there should be some indicator for all the cooldowns e.g. the cooldown for switching character and the cooldown for flipping gravity (if there is one)
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The eyes turning red when you can no longer jump is a good idea
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I wish there was a way to restart the level (either a button, an option in a pause menu, or both)
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It feels like the jam has a really tiny hitbox. Sometimes it looked like I hit it but in reality I didn’t
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I’m not a fan of the jam’s “vanishing animation”
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The flipping gravity and character changing bugs seem to only happen to some people? i wish i knew what was causing them, and the jam issue was known i just ran out of time to fix it before release. but anyway thanks for all the feedback if i decide to fix all the bugs and issues after the jam i will definitely be using this