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(+1)

I like the concept, but I feel like this is type of game that heavily depends on cool SFX and satisfying particles. Also the rapid change of pace at some point comes very unexpected

(+1)

Yeah we probably worked the most on the audioreactor and trying to make it look cool with vfx, so that's a good point. Gameplay wise we had to hastily put everything together because of bad time management and real life getting in the way sadly. Thank you for your critique :)