Thank you for the feedback! I'm glad you liked the dialogue and art. The color of the pieces were just Godot built-in constants I used as stand-ins--I intended to go back and set the color to align with the rest of the game, but I forgot... until just now... oops. A few other people have had the scroll wheel issue, sorry about that. Lessons learned!
Viewing post in Tetromino Barge Company jam comments
For reference, all I did was use a grayscale image in a Sprite, then set the 'modulate' property to one of these colors: https://docs.godotengine.org/en/stable/classes/class_color.html
Very useful for prototyping.