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(+2)

Damn, this game was really good for being made in a week. The cutscenes were hilarious! I found that the difficulty curve in the cherry cola level was too hard too fast, but that might be just me. The graphics in gameplay were simple, but effective, am I allowed to call this game underrated this early?

(+1)

I agree in the cherry learning curve!

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Thanks for the kind words! All credit goes to Adam for the art and cut scenes! Gravity is something I do realise now should have been reduces. The drops are way too fast... 

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If you're still planning to work on the game, I'd love to play it after the jam with the gravity reduced a little, since I was really invested I just wasn't good enough to pass the cherry stage properly

(+1)

The gravity will be something I modify after the jam for sure. I don't think we will add much more content as we want to leave it true to the 1 week game jam style. But thanks for  being so interested in the game! If you manage to complete all the stages, there's a final level were you get to face chad flame. It should be an entertaining level if you make it!