Amazing work folks.
Super impressive that you managed something that actually felt like a full game in 1 week. The at was great and felt unique. I'm a huge fan of games where you play as the 'bad guy' so this scratched an itch I didn't know I had.
The concept was great and the blood splatting sounds and effects were brutally awesome.
The moving through the vents part at the end went on a little long I thought at the time - get me back to splatting blood all over the floor!
The games movement also seems to be suffering from non normalized movement, that to say holding down two keys/moving diagonally makes the player move faster. Not enough to ruin the game or anything but a minor thing that I noticed.
The boss battle was cool, I think I kind of cheesed him running around a table though, but the pathfinding seemed to be doing a good job!
One thing I did really want was a way of being able to regain health in a level, maybe chomping on a corpse?
Finally, after defeating the boss I really, really wanted to be able to mutate into that big boi ourselves in a final blood bath.
Overall though, a really great concept, art and sounds. It held my attention, was fun to play and mostly all I wanted was MORE. More upgrades, enemy types, levels and bosses etc. The Main menu and settings were super impressive for a game jam game as well as a load game system! Bravo. Bravo