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Symbiote's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #394 | 3.245 | 3.245 |
Fun | #409 | 3.388 | 3.388 |
Game Design | #423 | 3.408 | 3.408 |
Overall | #505 | 3.286 | 3.286 |
Innovation | #513 | 3.204 | 3.204 |
Theme | #641 | 3.327 | 3.327 |
Graphics | #723 | 3.143 | 3.143 |
Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The human and alien are weak when apart, and are stronger together to escape the facility.
Did you write all the code yourself and made all the assets from scratch?
No, some art assets are from a unity car pack and the AI pathfinding is also an asset, however the rest of the code and art is made from scratch.
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Comments
Really cool idea, collisions are a bit weird so it makes it strange to move around, a bit of a graphics upgrade would be very nice, overall fun game though :) Good work!
Loved the idea, but the collisions made it slightly uncomfortable to move around. Overall Excellent!
Such a cool game. I completed it and it was very fun. I like the controls and the shooting. Good job :)
Really nice game! A bit of graphics upgrade would go a long way, but I had a lot of fun playing it! Keep up the good work.
Nice game. But I agree with the other comments.
Wow! This game is just amazing! I have to say, it was pretty scary, and made me jump a few times. A very well made game!
Cool game, interesting more gruesome take on the theme
Try out my game plz https://vodski.itch.io/drone-rescue
I was killed by the boss ((I liked it!
Great ambience to the game! Love all the sound effects. Boss fight was very difficult. Good pathfinding! More animation like walkiong would be nice! Great job!
People looks like a flies from above :)
Nice game. All of the part together make the game to feel creepy. That's an amazing. Even the roughness of the introduccion to the gameplay feels creepy (I dont know if that was planned, but nice!). An introduction would be an interesting thing to add, but you know... gam jam was only 7 days. Keep it up!
Amazing work folks.
Super impressive that you managed something that actually felt like a full game in 1 week. The at was great and felt unique. I'm a huge fan of games where you play as the 'bad guy' so this scratched an itch I didn't know I had.
The concept was great and the blood splatting sounds and effects were brutally awesome.
The moving through the vents part at the end went on a little long I thought at the time - get me back to splatting blood all over the floor!
The games movement also seems to be suffering from non normalized movement, that to say holding down two keys/moving diagonally makes the player move faster. Not enough to ruin the game or anything but a minor thing that I noticed.
The boss battle was cool, I think I kind of cheesed him running around a table though, but the pathfinding seemed to be doing a good job!
One thing I did really want was a way of being able to regain health in a level, maybe chomping on a corpse?
Finally, after defeating the boss I really, really wanted to be able to mutate into that big boi ourselves in a final blood bath.
Overall though, a really great concept, art and sounds. It held my attention, was fun to play and mostly all I wanted was MORE. More upgrades, enemy types, levels and bosses etc. The Main menu and settings were super impressive for a game jam game as well as a load game system! Bravo. Bravo
WOW, thank you for such a review! I'm glad you're interested in the project, as I'm definitely going to be expanding the game after the jam.
Very cool game, I enjoyed the color aspect of it and was getting some reverse half-life vibes I really enjoyed. The gameplay felt good and I enjoyed the voice acting from the soldiers.
If you wanted to improve, I suggest adding hidden lore in places to explain what the aliens are and where they are from, stuff like that. Based on the "to be continued" I think you are either going to expand on it or create a follow up game. Either way I'm excited for it!
thanks for the comment :) definitely going to work on lore for the full game, and I'm glad you liked the voice acting because I wasn't sure if it was going to come out good (I'm an english guy doing an american accent)
Really cool your game, It seems very creepy for me haha but is fun to play, good job!
Quality work :) Well done! I just found a little bug. When you exit and then load game, you have full hp. Congratulations and good job!
That's less of a bug and more of just me making health only a level thing that doesn't save xD
Thank you for the comment :)
I really enjoyed your game, that's some quality work! Original concept, audio fits really well and the gameplay feels smooth. Great job!
Wow thank you for the comment :)
Awesome game with a very cool and unique style! You did a fantastic job with the audio and the fluid player movement!
Thank you!
A crawling brain with crab claws and 2 scorpion stingers can be nothing else but horrifying! Especially if it can shoot icky stuff. Only complaint is that I got lost and confused at time. Especially when it came to breaking that door. Traveled back and forth until I shot it cause I got frustrated. xD
Well done!
Thanks for the comment :)
Rage helps apparently xD
I'm going to work on the level design and add a tutorial sort of system at the start
this is a real big work!
Its fun game! This audio is awesome, graphics is good too. Only bad for me thing is seeking exactly that amount of biomass, u could add some additianal
sorry for late reply
there is always just the right amount of biomass to buy upgrades in each level
check for aliens and other things around the map to get more biomass
yeah the exact amount, but good thing in my opinion would be if on each level there would be a little biomass more, 1 or 2 for example
Yeah i'll try do that
I did experiment with that idea, as in the intro level there is an alien bullet you can pick up which gives you 1 extra biomass