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i'm not gonna comment on the difficulty specifically because many people have already discussed it but i will say in your next game try to make it so that it feels like dying is your fault, not that it wasnt most of the time in this but id often fall off a platform and get stuck in a situation that i literally could not get out of, however the music was great and the visuals were pretty decent, the jump was a little heavy but thats not necessarily a bad thing as long as you design your levels around it. overall though one of the more solid games ive seen so far and i can't wait to see what you do in future!

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Bxg, I agree, i barely playtested the platforming segment, I ran out of time like many others. I've patched it already but we all know the rules of the jam. I will definitely try to avoid those mistakes next time. Thanks for checking it out and your constructive feedback!