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(3 edits)

The best game I've played so far! I like the feeling of the game, the shadow and the sound. I think it needs some hint to let players know they can use the mouse lol. I didn't know that until I meet the brain and don't know what to do next, so I tried to click mouse and hey I can rotate the light?

I think currently the stronger part is not that clear. I mean I finished it even without rotating the light or see any effect of nose and mouse(I see there is smelling smoke but I don't think I've actually used it to guide me. ), and I think I can hear music and foot step before I get my ear. Maybe an area that is a maze and you have to use nose to figure out the way out, or you have to talk to a character to unlock a door.

I hope there isn't much gameplay after the brain. I accidentally tapped ESC twice while it is talking to the flower and it quit the game... I would suggest a keyboard+mouse way to quit the game, especially there is no save system in-game...

But all in all I REALLY love this game! I'd love to see more game like this in the future and if this is going to be a real game I'll definitely play it!

Why so few rates!!! I'll post something for you in the community hope that would let more people see this masterpiece!

One thing I forgot to mention, I like the part when I finally get out of the darkroom and to the real world. When "my" foot touches the real ground I feel like it's my first time touching the ground. It's a really interesting feeling.

Thanks so much for your absolutely lovely comments, they've definitely made my day!

I definitely do agree with you that making the controls slightly clearer would help the experience, as moving the mouse and clicking to talk are left up to the player to figure out (beyond the controls in the escape menu). I think perhaps if I implemented a short interactive menu screen at the start which made all that clear players would have all the right tools to start :)

It depends which brain you were talking to... but I'll let that be a tease for if you wanted to go back to finish it; you were right near the end :)

I do love making this type of narrative where the gameplay and narrative both reflect eachother, so I hope I'll be able to refine the formula some more this year and perhaps come out with something more complete (although I think i'll stick to 3D in the future!). Feel free to check out my other game I made a month ago if you liked this type of thing, it's quite similar but in 3D (and has quite a few more problems as it was my first ever project... lol).

Thanks so much for taking the time to play and for your heartwarming comments, it means a lot :3