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Definitely an interesting concept, and I loved the feeling of finally having others around me supporting me as I grew the objects, it really hit home the stroner together theme in a very effortless way!

I also loved the idea of the interactive main menu, it drew me right into the game; and i definitely agree that the tutorial wasn't wholly necessary.

One idea I had about the sound effects would be trying to sync them up with parts of the music; so for example when you grow one of the objects the sound effect would play on the nearest beat of the bar (or a good place in the music). I thought of this as the first plant I grew hit right on the beat and it felt amazing, but I realised the later ones didn't do the same.

With a little more world building, a background and some more juice to all the interactions (like particles/sounds when people start following you) would top off the experience nicely.

Liked it :)

(+1)

Thank your for your detailed feedback! This is really helpful.

Good to hear the game evoked the good feeling of having others supporting you. With the main menu I was not sure, so nice you liked it.

Yes, in a polished and extended version the sound plays an important role. So your idea of synchronising it on the beat of the nearest bar is something I will look into. I have to check if there is any algorithm which finds it. And more "feeling evoking effects", like particles etc. are good.