The idea is super simple and yet challenging. I noticed that the points and obstacles are random, which must've taken a lot of time to implement. I'm not sure how I feel about generated parts in a rhythm-based game - I usually expect that the gameplay is closely-tied to the played music. I managed to get to the first "speed up" segment but even getting there wasn't easy for me. The visuals are impressive, but the gameplay doesn't feel rewarding to me.