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Thank you for your input! I have no idea what the difference between kinematic and dynamic, so I will have to do some research for next time.

Now that I think about it, although I said that you should use a kinematic body, it requires a lot of programming work to make it good. 

For a GameJam or for a proof of concept, where you don't want to waste a lot of time, it's recommendable to use dynamic body instead.

Sorry for my bad advise.