Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Now that I think about it, although I said that you should use a kinematic body, it requires a lot of programming work to make it good. 

For a GameJam or for a proof of concept, where you don't want to waste a lot of time, it's recommendable to use dynamic body instead.

Sorry for my bad advise.