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I really enjoyed this one. The balance between the enemies agression and your ability to escape them is really spot on imo. That and the heart beat radar is what really makes this shine for me. Sprites are great as well. I found combat a bit hard, but I'm not very good.

Thanks glad you seem to like it sprites and all!

Yep combat can use a bit of balance more my fault than the player's tbh, although what i intended in a way was that some enemies are meant to be too powerful to face without upgrades so that you can't just empty the map before going for the heart pieces.

Thanks again for giving the game a spin and sharing your thoughts :)