I absolutely love your thumnail for this; it's great!
The experience itself is a really fun premise but on jumping into it I was very, very confused. Having a way to introduce the player to the mechanics and controls would have really gone a long way; for example I never managed to kill any of the wolved but I realise now that perhaps I was meant to try and knock them off instead of attack them for damage?
I also think some kind of narrative setup could have really hit home the whole comedy of it--explaining how our shephard was perhaps the last shepart in humanity banished to some floating island where he breeds sheep and tries to keep them from falling off... haha.
Fun little experience but a bit more polish would have gone a long way.
Oh and I loved the Baaaaa of the sheep falling, that did make me chuckle xD
It'd be great to hear your thoughts on my game if you have the time :)