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Good concept that could use some polishing. An indicator of which character you're controlling would be nice and I did run into quite a few times where both my characters and the enemies couldn't hit each other. Maybe add some kind of cover mechanics too to give a bit more player choice. Nice job on the music btw!

ahah indeed, a good polish would do some good on some of the mechanics. the indicator is something i planned on adding for a future version. The issue you were having is due to the positioning and is part of the gameplay choices that we made though, it is as well due to the distance between the player and the enemy. it varies in the different levels. That being said i do understand where you coming from and I'll take into account your input on the question to make a more polish version of the game. I'll try to implement a visual cone for the player to be able to see exactly what you hit and that idea of a cover mechanics is great !! i'll have a look at this, cheers :)

Thank you for your feedback, i learned a lot ! 
Glad you enjoyed the music :)