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  • The art feels a bit dull in terms of color scheme. I’d recommend using a pre-made palette from a site like Lospec

  • There is a lot of pancake shading

  • The header font (for example the font used for the tutorial which says “MOVEMENT”) is quite hard to read. The letters themselves look fine but I really don’t like how the dark gray outline consists of two colors

  • The flare sprite is quite banded

  • Maybe it’s just me but I find is hard to read text using large font sizes (like the tutorial text)

  • The buttons look a bit blurry

  • I think an interactive tutorial would be better than the current text-based one

  • The title screen animation is cool but the sprites themselves look like they’re just standing still (no walking animation)

  • The player’s walking animation plays even if you don’t move (maybe it’s just a weird looking idle animation?)

  • The enemy movement feels too slide-y. It’s like their skiing on ice. Perhaps they need more friction with the ground?

  • I like the player hurt animation

  • An enemy health bar/indicator would be nice

  • Decent visual feedback. Maybe some camera shake could be added?

  • Enemy damage feels inconsistent (the first hit looks like it barely does anything)

  • Cool music

  • The weapon feels a bit unresponsive. I feel like it hangs in its downward position for too long after being swung

  • Quite challenging

Wow, a really in-depth take. This is my first time doing any 2d art, so any pixel art advice is really useful.

Also, I planned that enemies at a certain distance to each other will increase their stats, taking less damage, dealing more damage, and becoming faster. It's why the first few hits feel weak while sometimes they could also become suddenly strong. I really should have made a more interactive tutorial, while also giving skellies their own UI.

All of this is great notes if I plan to make a post-jam game update. Once again, thank you so much for the great amount of feedback!

Oh and just so you know, that pixel art tips image isn’t like the holy gospel or anything. For example, dithering can look really good. There’s exceptions to everything after all