Things I liked:
- Nice DOF
- Music
- Cute art
- Theme connection
Things I didn't like:
- Could easily damage-lock enemies
- No whoosh sound fx for sword swings
- Could not cut down tress with sword
- SoundFX were 2D, Not spatialized. (could hear a battle from 3+ screen away as if it were in front of me)
- Stupid knights prioritize auto-target skeletons versus following me (even if I am 3+ screens away)
- Boss didn't do anything until it was like 10% HP, then died fast when my dumb knight buddies finally caught up to me LOL
Closing:
Need a bit more info in UI, at least the number of knights to find would have been helpful. Um, I guess I got a "Victory" ending, but it wasn't very fulfilling at the end.
Random art/level design issues, like houses floating in air, able to get into the forest to the right of the boss (and almost get stuck in the far back of it).
Would have been nice to have some powerups/power moves as I got more knights or something, they were basically useless to me.