Really cool looking and drooling with potential. I really like its art theme, and the music complements the whole game really well too. The character switching mechanism was also a pretty cool feature. Several things stand out though, one is the lack of character animations, which is understandable considering the how short amount of time you had to work on it lol. Another is the main character's gravity, she falls down with quite a bit of force and I think the character would feel a bit smoother to play with if it was dialed down a bit. Also, when the player dies, I think having them restart the entire game from complete scratch is a bit extreme, and can lead to the player getting frustrated without providing him with at least some sense of improvement. Maybe adding checkpoints throughout the game would be a good implementation? Or maybe some type of randomized level system like a roguelike game? Despite that though, good job getting so much done in a short amount of time! I Look forward to seeing how you would continue (if you choose to).
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To be honest i never really made randomized levels so i wasn't sure about trying to implement that in a week for the first time hahaha
Also yeah the checkpoint issues was mentionned a few times and i guess i should have added one after the 3rd or 4rth level.
Thanks for your review and the kind words !