Thanks baz! I tested both the Xbox and PS4 controllers and it works perfectly, maybe it could be an external program messing with it.
Viewing post in Gem Venture [DEMO] jam comments
Awesome, I got it working! I'm a couple levels in and absolutely love the concept for it, the only thing I wish was different would be allowing the player to jump while idle, currently can only jump when moving. There may be a design reason for this that I haven't got far enough to see yet?
Edit: And maybe some input forgiveness on the wall jump?