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A very interesting concept! Turns the classical chess into quite a different game. I’d suggest supporting dithering as an option (as opposed to always enabling it) - it isn’t really good for people with eyesight problems. Anyways, nice submission, good job!

(+1)

I completely agree, I think after the rating period I'll update it to include that. The dithering is written as a custom lighting model in a shader, so I should be able to add a toggle option and just swap some materials around. Thanks a ton for the feedback!