I did not get when I can expect combo. In the end I just had combo oportunuty 2 times and just killed the king. It is not fair
Play game
Combo Chess's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #129 | 3.739 | 3.739 |
Fun | #169 | 3.696 | 3.696 |
Overall | #177 | 3.652 | 3.652 |
Theme | #188 | 3.913 | 3.913 |
Game Design | #257 | 3.609 | 3.609 |
Graphics | #288 | 3.739 | 3.739 |
Audio | #408 | 3.217 | 3.217 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Chess pieces can move again when next to adjacent allies, thus making the chess pieces stronger when together.
Did you write all the code yourself and made all the assets from scratch?
The meshes for the chess pieces, fonts, and a wood impact sound effect were taken from external websites and credited appropriately. Everything else (code, design, shaders, music, additional models and sounds, etc) was made by myself in the Godot game engine.
Comments
This was really great! It so hard to predict the cascade of movements compared to regular chess. That visual effect was also super cool. I've been wondering how to do it. I also liked the audio and the pieces flying around. Check out my little strategy game if you have the chance :)
Thanks! I think the pieces physically flying around when they get taken is my favorite effect. It's kinda silly, but I think it gives the game a lot of character, and I like how they ominously float in the distance afterward.
I'm a huge fan of old-school 3D renders (and just retro computer aesthetics in general), so I love the look of dithering, but I completely understand that it's not everyone's cup of tea. In hindsight, I should've added the ability to disable it (both for aesthetic reasons and for people with vision complications, as someone else noted). I'll keep that in mind for the future!
Thanks for checking out my game, yours was really awesome!
A very interesting concept! Turns the classical chess into quite a different game. I’d suggest supporting dithering as an option (as opposed to always enabling it) - it isn’t really good for people with eyesight problems. Anyways, nice submission, good job!
Holy f*k, that's a new point of view of the chess, rly awesome the idea, to become stronger when the pieces are together, that makes the chess a lot more difficult, but 100xtimes more amazing, rly nice concept, it blows my mind
Not a chess fan myself, but well done recreating it and adding a spin to a classic game! (It enticed me enough to click on it!)
Feel free to check out my game too, if you like. :)
Hm I think some combos are bugged, nice effects and visual appeling
Thanks for the feedback! Some of the pieces, like the queen (and surprisingly the King), can chain together a lot of moves in one turn. I thought about limiting the max number of combos per turn, but I felt like it defeated the fun of coming up with elaborate setups. If there was something especially broken though, let me know!
Chess with a twist, I like it. This is actually one of the more unique games I've played in this jam, as I did not expect to come across a chess game. I really like the mechanic you've added. It's simple, but it's also fun chaining moves together. The audio and graphics are also done really nicely, I like the visual and audio cue the game gives when you activate a combo.
I'm not sure what I'd add to improve the game considering it's chess. Maybe add a bot to play against, but that's obviously way too much work for a one-week game jam.
Nice game and great idea, I'm glad I came across it.
I'm glad you liked it! I actually had a way more ambitious grid-based game in mind when I started the jam before realizing that I wouldn't have enough time. I didn't want to waste the code I wrote though, so I repurposed it for the simplest strategy game I could think of: chess. I'm happy I did too, it was nice having a lot of time to focus on polish!
I totally agree with you on the bot, especially with COVID, offering only local multiplayer does mean a lot of people can't enjoy it as an actual game. I quickly realized though, as you mentioned, a bot would've taken way more programming than I had time for. I thought about online multiplayer too, but since I haven't implemented that before I didn't want to create a possible security vulnerability.
I really like chess, so it was really fun to play this extremely polished version of it! I love the shader, as well as the concept of combos!
Nice aesthetic and art, very fun gameplay idea. Would have been nice to see an explanation of the mechanic in the game itself, so it could be seen as standalone from the itch.io page. Also an AI would be nice to add some challenge.
Nice! It was a blast chaining combos, what an awesome concept. I loved the sound on the combo too. So well made! My only feedback was moving the pieces felt a little clucky, but it did not ruin the experience. Great game!
Leave a comment
Log in with itch.io to leave a comment.