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This game had very familiar mechanics and puzzle elements so figuring out how to solve puzzles was pretty easy. The difficulty came into the gravity mechanic. It wasn't very responsive which resulted in a lot of cheap feeling deaths. The game lacked some polish, but overall the sound fx and graphics were decent. I think possibly pulling the camera vie out some could have helped with knowing where some of the pitfalls would be. A lot of trial and error due to this element.


I streamed it here for more thoughts: