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(+3)

BRAVO! This is one of my favorite submissions so far. There is so many submissions that a lot of gems are getting lost like this one! Love the fact that you were able to get an intro going, love the pixel artwork, animations, title screen, music, even the simple pause screen. Great polish here! Well suited to the theme.

The only issue I did have was collecting some bananas. I figured after you collect a team member you can jump higher. So if there was one that was hard for me to collect, I waited till I had the max count and went back to it. Unfortunately was still unable to reach, trying double jump in place or running jump. Though overall great work!

If you have a chance please check out and rate my team's entry "Beatdown Breakdown Boomtastic" : https://itch.io/jam/brackeys-5/rate/928162 It's a rhythm-based brawler!

(+1)

Thank you so much for the kind review! We appreciate it!
With the bananas, their current purpose is to add replay value as we didn't get enough time to implement a function for them. And the reason some may seem too high to get to is because of an action called the "ground pound jump". Straight after you perform a ground pound, jump and you will perform a jump a lot higher than normal. We understand that this move isn't very obvious in the game, which is unfortunate. :( But after the jam, we will keep updating the game to make it the best it can be!
Thanks for playing our game!