It's really impressive that you were able to make this in just 24 hours. I actually think it fits the theme in a broad sense because I was significantly better at the game the second time around. The level itself was too busy and the enemies blended in with the colors a lot so it was a little disorienting, but I find a lot of 3D games disorienting so take that feedback with a grain of salt. Good job and I'm glad you got to test out all the things you wanted to in just 24 hours!