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I played for a good 10 minutes, but couldn't find how it matches to the theme of "failure is progress", did I miss something?
The music was quite good, controls a bit tacky, and the player feedback wasn't the best when attacking. But on the other end I quite enjoyed the simple visuals and being able to move around anywhere. keep it up :)

Well, it has some elements at odds with normal game design. You win by falling into the void, though it's more about surviving long enough for the floor to crack.
Thanks for the comment