The game is nice but the thigns you can turn on/off are not clear if they are on or off. That is really really frustrating.
Engineers are too expensive.
I tried to make every thing that can be switched on/off state the effect of pressing the button - maybe this is counterintuitive and I need to make that the other way around, sorry.
Engineers are intended to be very expensive but have a massive cost reduction from the city population, so you actually have an incentive to supply more.
I don't have a clue if the unprofitable thing is on or off, so its useless, and I understand that I have an incentive to supply more to the city to descrease the cost of engineers but with the cost of resources always going up I can't provide enough energy to get the 4 engineer, it cost 1.6e7 now and I barely have 1e6 money after 1 hour waiting, and the fact that I need to keep selling the energy manually because the cost of batteries and max capacity is low makes impossible to leave the game alone for 10 minutes or my money goes to zero because the autosell is the worst.
And now the cost of the engineer is 1.9e7 again because the costs keeps rising and I need to keep proving less energy for the city. And my money now is only 100k even tough I didn't buy anything.
So now I will stop proving the city and focus only on the research and see if I can get past this part.
Then I don't understand anything. I tought the aotobuys we're perfect, so if I buy manually is cheaper? I didn't see that anywhere.
And the autosell is only 100% with and engineer right? I can't spare and engineer for that, I only have 3, I need one to buy coal, one to buy oil and one for research. So I need to sell manually.
No, autobuys are perfect, they have no running costs - but you as a player can generally buy a lot of something when the price is low and live with that, and that is more effective cost-wise.
If you have 3 engineers, you can automate autosell and have everything running well, if you decide to drop coal or oil. Save the one that gives the most profits; the rise of selling efficiency to 100% should be well worth the drop.