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(+1)

The idea is quite interesting and unique! I like it! The only thing I want to complain about is the control is a little uncomfortable, it might be intended, but if the move can have less delay and less sliding when the player stops input, it might feel better. The music and graphic have fit the game too!

For sure. This is indeed intended, tho I agree feels weird. I wanted the player to feel the distance and it caused a lof of weird physics.
For instance, there isn't a delay but you just need to move more distance because you are further away. I need to tweek this.

Thank you for your critique, helps a lot!

oh when I say delay, I mean the ball moves very slow then speed up, and the time need to accelerate to max speed is a little long, which makes me feel like when I input, the ball does not move immediately. But I get your idea about the distance, if it conveys well to the player it would be super cool!